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Authors
Liestøl, Gunnar
Author
Liestøl, Gunnar
Authored
Gameplay: From Synthesis to Analysis (and Vice Versa)
Edited
Digital Media Revisited: Theoretical and Conceptual Innovation in Digital Domains
Theory and Practice in New Media Studies
The Paradigm is More Important Than the Purchase: Educational Innovation and Hypertext Theory
The Challenge of Digital Learning Environments in Higher Education: The Need for a Merging of Perspectives on Standardization
The Internet and Its Double: Voice in Electracy
From Oracy to Electracies: Hypernarrative, Place, and Multimodal Discourses in Learning
The Reading Senses: Designing Texts for Multisensory Systems
Acting Machines
Performing the MUD Adventure
Digital Art and Design Poetics: The Poetical Potentials of Projection and Interaction
Low Tech-High Concept: Digital Media, Art, and the State of the Arts
Rhetorical Convergence: Studying Web Media
Computer Games and the Ludic Structure of Interpretation
Next Level: Women's Digital Activism through Gaming
Gameplay: From Synthesis to Analysis (and Vice Versa)
We All Want to Change the World: The Ideology of Innovation in Digital Media
On Distributed Society: The Internet as a Guide to a Sociological Understanding of Communication
Proper Distance: Towards an Ethics of Cyberspace
Making Voices: New Media Technologies, Disabilities, and Articulation
The Good, The Bad, and the Virtual: Ethics in the Age of Information
Affiliations
University of Oslo
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